AI Insights · Timothy · July 2024
Q2 2024 Insights on Top Trivia Games Performance in Global Markets
Sensor Tower's analysis reveals the latest performance trends for the top 5 trivia games in the second quarter of 2024. Discover the traction of trivia apps worldwide.
In the second quarter of 2024, the trivia game category has seen varied performance across the board. Here's a brief insight into how five of the leading trivia apps fared globally, with data courtesy of Sensor Tower.
Party Roulette: Group games by GreenTomatoMedia showed a steady revenue trend, peaking at $175K in mid-June. Downloads fluctuated throughout the quarter, with a notable dip to zero downloads in early June. Weekly active users (WAU) declined slightly, ending the quarter at 122K.
Elokence's Akinator VIP also displayed consistent revenue, achieving its highest at $142K in the second week of April. Downloads saw a gradual decline from 2.8M in early April to just over 1M by the end of June. The WAU mirrored this trend, decreasing from 10.7M to 5.1M.
Kahoot! Play & Create Quizzes, developed by Kahoot ASA, had a volatile revenue stream, with a peak at $249K in mid-April. Downloads hit their highest at 743K in the third week of May. The game's WAU experienced a rise towards the end of May, reaching 3.7M, but eventually settled at 3.2M in late June.
From Elevate, Inc., Elevate - Brain Training Games showed modest revenue figures, with the highest revenue week at $94K in mid-May. Downloads were low, with the highest number of downloads in a single week being 18K. The WAU saw a slight increase over the quarter, ending at 38K.
Lastly, GeoGuessr from GeoGuessr AB had its revenue peak at $36K in the third week of April. Download numbers varied, with a peak of 100K in early June. The WAU showed a significant jump to 225K in the second week of June, but dropped to 141K by the quarter's close.
For more detailed insights and analysis, Sensor Tower provides in-depth reports on app performance across various metrics and global markets.